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The best players rise through the ranks! Let's try! Move the card to the free space. This is as simple as it seems. Well done! Great games just for you! The best games of yesterday and today, adapted for online play. Jack, Skat, Jekyll vs. BGA in the news. Players begin with resources including power, popularity, coins, and combat cards , a different starting location, and two optional hidden objectives.

Scythe is an engine-building game, so the goal is to set up systems that will continuously reap resources as the game progresses. Each turn, every player chooses one of four actions on their assigned faction mat. All players have the same set of actions but receive different rewards for them, and each character has a set of unique strengths. Other than Encounter cards, which players receive on certain newly explored territories, little luck is involved.

The game ends after a player places their sixth achievement star on the Triumph Track, but whoever has the most coins wins. It plays just as well with two people as it does with five thanks to the multiple game boards.

Once a player picks their characters, they get a set of tiles representing their troops, and on their turn use them to take over land on the board. This continues for a number of rounds depending on the number of players, and whoever has collected the most gold earned mostly by acquiring land throughout the game wins.

Why we love it: Betrayal at House on the Hill is what would happen if H. Lovecraft wrote a Scooby-Doo episode and turned it into a party game. Each player is assigned a character with different traits, including sanity, knowledge, might, and speed. As they explore a spooky mansion, they collect items and experience wacky, atmospheric events, from running into spiders to playing games with a creepy child who gets aggressive with his toys.

The strategy in Betrayal at House on the Hill is minimal, but the camp factor is high, so players can get goofy. In the rooms, players may acquire an event, item, or omen card. The players read the cards out loud—silly voices encouraged, in the spirit of telling a ghost story with a flashlight under your face around a campfire.

For event cards, players may face a dice challenge based on their traits. Players can also acquire magical items around the house to help them later on, but discovering omen cards has a chance of triggering the second phase of the game. In the second phase, called the Haunt, one player turns traitor and is assigned one of more than a hundred unique scenarios. The traitor faces off against the remaining players in a dramatic final battle until one side emerges victorious.



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